Medabots: Robattle 3D
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![Medabots: Robattle 3D](https://www.faustlogic.com/flog_wpress/staged-faustlogi/wp-content/uploads/2014/01/robattle3d.jpg)
About Project
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In 2002, Nelvana licensed the Japanese anime television series Medarot, and rebranded it for North American audiences as Medabots. Similar to Pokemon, the Medabots franchise is rooted by a handheld video game series about collecting and battling robots.
To support and promote the Medabots television series, Nelvana created the website, Medabots.com. There, registered users could play a number of Medabots-themed Flash games to earn Rodo, an online currency which they could then spend to purchase virtual robot parts. By combining parts consisting of arms, legs, head plus torso, and a medal, users could construct a wide variety of Medabots which in turn could be used to play the website’s main attraction, Robattle3D.
For Nelvana, Faust Logic designed and implemented Robattle3D, a browser-based 3D strategic fighting game, patterned after the arena fights called robattles in the Medabots television series.
Faust Logic Team:
Matthew Durante — VFX, Rigging, Modeling
Joan Staveley — Animation, Modeling
Jeff Faust — Game Design, Game Programming
Robin Faust — Producer
Dave Novak — Rigging
Steve Stwalley — Modeling